The McLeoud
The McLeoud

Gaia looked down on the earth, and pitied the sheep, for no other creature had been so subjugated and bent to the yoke of mankind and the Weaver. But most abominably, they had been violated by men and Garou for ages. Not only by the Black Spiral Dancers, but the Garou children that were supposed to defend her -- notably the Fianna -- would grab the woolen hindquarters of sheep and pleasure themselves with impunity. She asked the most esteemed and wise totems for advice.
Coyote spoke.
And Gaia listened.
And the Garou have a new breed of creatures to contend with now, the spawn of their own perversions: the McLeoud weresheep.

The McLeoud, a Changing Breed named for the first member of their kind, are sheep changers brought about by forbidden Garou mating practices. Somehow, the last few generations of werewolves have somehow been able to produce viable offspring with sheep. Thus, all weresheep come from Garou-sheep mating, and McLeoud can't produce children with one another. The offspring aren't partially wolf, and have no wolf-like features -- they are full sheep/human hybrids. As a final mockery, metis become fertile when breeding with sheep, so they can produce McLeoud.
McLeoud are fairly uncommon, but there are a lot more than there should be. Garou are Gaia's warriors, Bastet are her eyes, Rokea her fish-eaters... and the McLeoud are there to humiliate and embarrass the Garou. Won't the Bastet, Corax and Nuwisha have fun with this one....

General Information
All McLeoud have the following traits:
All weresheep Intimidation die pools are halved. (Come on, who's scared of sheep?) They produce a strange Delirium effect in Wooli (Crinos) form that pacifies people as they "ooh" and "ah" at the cute sheep-thing. Those with low Willpower will run up to the McLeoud, giggling, and try to hug him.
If you run up to a McLeoud and yell "Boo!!!," or otherwise scare or startle her, she must make a Willpower roll vs., 5 not to fall down in fright, muscles locked body unmoving, for one turn.
All McLeoud add 1 to their soak pools in Wooli, Flufi and Mutton forms against all but blunt damage, 'cause all that wool pads them.
If you try to force sex on a McLeoud, he will enter Frenzy immediately, gaining a +3 bonus to all combat die pools (attack, damage) and recovering all Rage up to the maximum each turn until he exits Frenzy. Gaia created these things to teach you a lesson, not for you to make the same mistake twice, you perverted jackass...

Breeds and Tribes
All McLeoud are of the mutton breed, produced from sheep (Gnosis 3). The McLeoud also have no tribal divisions -- there aren't enough of them, thank Gaia -- but they consider each other kindred spirits. They will often resemble their fathers: Fianna-descended McLeoud serve as the majority/default form of the weresheep; Black Spiral spawn will have greenish glowing wool and deformed features, the weresheep offspring of Bone Gnawers look ragged and dirty, and the few that have been produced by Silver Fangs and Children of Gaia have silver and rainbow-hued wool, respectively. Despite their origins, they are all of the same "flock." However, McLeoud can learn the Gifts of their "parent" Garou tribes (so one of Bone Gnawer stock could learn Bone Gnawer Gifts Gifts).

Auspices
Weresheep have equivalents to auspices, determined by the circumstances of their conception. This is the main thing that sets them apart from one another.
Black Sheep (conceived in darkness): Willpower 3, Rage 4
These dark souls are the offspring of those sheep visited in the dead of night, under no moon. The darkness is their element and their ally, and they perform their duties without light. They can call on the Gifts of the Ragabash, and gain a +1 to all rolls involving Stealth and darkness.
Ramses (children of Sodom): Willpower 3, Rage 5
These rare weresheep result from the sodomy of a male sheep. The sheep undergoes a magical transformation, magically growing a womb in which grows a McLeoud, and he magically gives birth to the weresheep with no harm done to himself (like I said before, it's all magic, man). The Ramses rage at the violation of mommydaddy, and have ram's horns (diff 6, Str +2 agg) in all forms but Homid; the horns will do Str +3 in Flufi. They possess access to Ahroun Gifts.
Sky Facing (spawn of the cliff-shagged): Willpower 4, Rage 2
These weresheep are mystics and seers, having their sights set on the horizon but their feet firmly on the ground, knowing not to step too far -- as did their parents as they were banged on the edges of cliffs, pushing back from an earthward plummet. They use Theurge Gifts, and they have access to Gifts that allow balance or flight at a cost of x3.
The Spawn of Legion (fruit of the gang-banged): Willpower 4, Rage 4
From their parents being sexed up by not one but a whole pack of Garou, the Spawn of Many somehow learn how to relate to others. (*Shrug*, go figure.) They gain a +1 to Social die pools and use Philidox Gifts
Slickers (those not sired under the open sky): Willpower 4, Rage 3
These McLeouds' parents were either given the seed while in a barn or some enclosed structure, or a city environment. Thus, they are closer to the Weaver than the rest of their kin, and can call upon its powers to help them do just whatever in the hell the Slickers

The Forms
Homid (man): A normal human, often plump with rounded and soft features.
Curli (near-man): A human-like form, more chubby than Homid, with stark white curly hair. They gain the hooves of a sheep, so they look a bit like weird satyrs. Sta +1, App -1
Wooli (sheep-man): Imagine a cross between Lambchop and Hulk Hogan: an upright-standing sheep, about the mass of the human form, with layers of thick wool. A real ba-a-a-a-a-a-adass. It can, by some miracle of nature, cause Aggravated damage equal to Str -1 with a bite. Str +2, Dex +1, Sta +3, App -1, Man -2
Flufi (near-sheep): This form is that of the dreaded prehistoric sheep, which hunted man and feasted on the plants that mankind gathered and carried around with them. This form possesses diff 6, Str +2 agg ram's horns. For the sake of political correctness we'll say female weresheep have them too. Str +2, Dex +2, Sta +3, App -3, Man -3
Mutton (sheep): A sheep. With large, sultry, brown eyes, soft and warm wool, and come-hither bleating.... Dex +2, Sta +1

Gifts
No shifting freak of nature would be complete without Gifts, those neat magical powers powergamers love and collect like mad.
Steel Wool (Level One): By spending a Gnosis point and rolling Stamina + Primal Purge (diff 7), the weresheep hardens his wool into a metal-like substance, and gains a number of bonus dice to his soak pool equal to the successes rolled. This only works for forms that have wool. By rubbing against things, the McLeoud under the effects of this Gift can polish them to a clean shine.
Gift of the Tailor (Level Two): The McLeoud can mass produce wool, and use it to fashion simple garments; one point of Gnosis is spent, and the successes determine the quality of the item. Stuff like buttons, cufflinks and zippers won't be provided by this Gift.
One success: Socks, simple blanket
Two successes: Pull-over shirt, long johns
Three successes: Button-up shirt, pants, heirloom blankets
Four successes: Store-quality stuff
Five successes: Congratulations. You've made the tuxedo of sweatpants.
Aura of Shame (Level Three): The weresheep can mystically track her father and, when appearing before him, reveal herself to be his child of sin. The McLeoud spends a point of Willpower, rolls Charisma + Intimidation vs. 6 against the target's Willpower vs. 8; if the McLeoud succeeds, the Garou will fall to his knees, weeping, knowing he's fallen in the eyes of Gaia and the tribe. The Garou will lose permanent Renown and possibly even Rank: 2 points of Glory, 3 points of Honor and 1 point of Wisdom. Bone Gnawers are immune to this Renown loss, and a sheep-shagging Black Spiral Dancer would probably actually gain Renown.
Fence Leaper (Level Four): The weresheep can spend a point of Gnosis and roll Manipulation + (can't think of an applicable Ability) to put a target to sleep/torpor for one minute per success rolled. An illusionary bubble will float above the target, with smaller bubbles leading from the sleeper's head to the bigger bubble; in this bubble, a series of sheep can be seen jumping a fence in single-file, and a stream of ZZZZZ's will issue forth from the sleeper's head.
Sheep in Wolf's Clothing (Level Five): The McLeoud can awaken the Garou heritage within her, and can assume the form of a slavering man-wolf for a scene, gaining mega-death combat prowess and the ability to pass among Garou (though Gifts are still "hooves-off"). The McLeoud will also gain a +2 Rage bonus (maximum 10). Each Garou form (Crinos, Glabro, Hispo, or Lupus) taken requires a point each of Gnosis and Rage and a Willpower roll, and will possess the standard stat adjustments, damage and abilities. The Garou form will physically resemble a Garou of the McLeoud's father's tribe.


Go to The World of Dorkiness.

Go to the Werewolf index.